
Royal Gem
Active heal for a clutch RC push through the back end.
Check the Royal Champion cap for your Town Hall, then see the Dark Elixir and builder time left. Use the planner before you send a key defense finisher into war or CWL.
Royal Champion level, Dark Elixir upgrade cost, upgrade time and combat statistics from level 1 to level 55.
| Level | Upgrade Cost(Dark Elixir) | Upgrade Time | Health Recovery | DPS | Damage per Hit | Hitpoints | Hero Hall Required |
|---|---|---|---|---|---|---|---|
| 1 | N/A | N/A | 400 | 340 | 408 | 2,508 | 7 |
| 2 | 10,000 | 4h | 400 | 350 | 420 | 2,550 | 7 |
| 3 | 15,000 | 10h | 400 | 360 | 432 | 2,593 | 7 |
| 4 | 20,000 | 12h | 400 | 370 | 444 | 2,635 | 7 |
| 5 | 25,000 | 20h | 500 | 375 | 450 | 2,678 | 7 |
| 6 | 30,000 | 1d | 500 | 380 | 456 | 2,720 | 7 |
| 7 | 35,000 | 1d | 500 | 385 | 462 | 2,763 | 7 |
| 8 | 40,000 | 1d | 500 | 390 | 468 | 2,805 | 7 |
| 9 | 45,000 | 1d | 500 | 396 | 475.2 | 2,848 | 7 |
| 10 | 50,000 | 1d | 600 | 402 | 482.4 | 2,890 | 7 |
| 11 | 53,000 | 1d | 600 | 408 | 489.6 | 2,933 | 7 |
| 12 | 56,000 | 1d | 600 | 414 | 496.8 | 2,975 | 7 |
| 13 | 59,000 | 1d | 600 | 420 | 504 | 3,018 | 7 |
| 14 | 62,000 | 1d | 600 | 426 | 511.2 | 3,060 | 7 |
| 15 | 65,000 | 1d | 700 | 432 | 518.4 | 3,103 | 7 |
| 16 | 70,000 | 1d 12h | 700 | 438 | 525.6 | 3,145 | 7 |
| 17 | 75,000 | 1d 12h | 700 | 444 | 532.8 | 3,188 | 7 |
| 18 | 80,000 | 1d 12h | 700 | 448 | 537.6 | 3,230 | 7 |
| 19 | 85,000 | 1d 12h | 700 | 452 | 542.4 | 3,273 | 7 |
| 20 | 90,000 | 1d 12h | 800 | 456 | 547.2 | 3,315 | 7 |
| 21 | 95,000 | 2d | 800 | 460 | 552 | 3,349 | 7 |
| 22 | 100,000 | 2d | 800 | 465 | 558 | 3,383 | 7 |
| 23 | 105,000 | 2d | 800 | 470 | 564 | 3,417 | 7 |
| 24 | 110,000 | 2d | 800 | 474 | 568.8 | 3,451 | 7 |
| 25 | 115,000 | 2d | 900 | 477 | 572.4 | 3,485 | 7 |
| 26 | 120,000 | 3d | 900 | 480 | 576 | 3,519 | 8 |
| 27 | 125,000 | 3d | 900 | 483 | 579.6 | 3,553 | 8 |
| 28 | 130,000 | 3d | 900 | 486 | 583.2 | 3,587 | 8 |
| 29 | 135,000 | 3d | 900 | 489 | 586.8 | 3,621 | 8 |
| 30 | 140,000 | 3d | 1,000 | 492 | 590.4 | 3,655 | 8 |
| 31 | 145,000 | 4d | 1,000 | 495 | 594 | 3,681 | 9 |
| 32 | 150,000 | 4d | 1,000 | 498 | 597.6 | 3,706 | 9 |
| 33 | 155,000 | 4d | 1,000 | 502 | 602.4 | 3,732 | 9 |
| 34 | 160,000 | 4d | 1,000 | 506 | 607.2 | 3,757 | 9 |
| 35 | 165,000 | 4d | 1,100 | 510 | 612 | 3,783 | 9 |
| 36 | 170,000 | 5d | 1,100 | 514 | 616.8 | 3,808 | 9 |
| 37 | 175,000 | 5d | 1,100 | 518 | 621.6 | 3,834 | 9 |
| 38 | 180,000 | 5d | 1,100 | 522 | 626.4 | 3,859 | 9 |
| 39 | 200,000 | 5d | 1,100 | 526 | 631.2 | 3,885 | 9 |
| 40 | 220,000 | 5d | 1,200 | 530 | 636 | 3,910 | 9 |
| 41 | 240,000 | 5d | 1,200 | 533 | 639.6 | 3,936 | 10 |
| 42 | 260,000 | 6d | 1,200 | 536 | 643.2 | 3,961 | 10 |
| 43 | 280,000 | 6d 12h | 1,200 | 539 | 646.8 | 3,987 | 10 |
| 44 | 300,000 | 7d | 1,200 | 542 | 650.4 | 4,012 | 10 |
| 45 | 320,000 | 7d 12h | 1,300 | 545 | 654 | 4,038 | 10 |
| 46 | 340,000 | 8d | 1,300 | 548 | 657.6 | 4,064 | 11 |
| 47 | 350,000 | 8d | 1,300 | 551 | 661.2 | 4,090 | 11 |
| 48 | 360,000 | 8d | 1,300 | 554 | 664.8 | 4,116 | 11 |
| 49 | 370,000 | 8d | 1,300 | 557 | 668.4 | 4,142 | 11 |
| 50 | 380,000 | 8d | 1,400 | 560 | 672 | 4,168 | 11 |
| 51 | 400,000 | 8d | 1,400 | 563 | 675.6 | 4,194 | 12 |
| 52 | 410,000 | 8d | 1,400 | 566 | 679.2 | 4,220 | 12 |
| 53 | 420,000 | 8d | 1,400 | 569 | 682.8 | 4,246 | 12 |
| 54 | 430,000 | 8d | 1,400 | 572 | 686.4 | 4,272 | 12 |
| 55 | 450,000 | 8d | 1,500 | 575 | 690 | 4,298 | 12 |
Data last checked and verified on .
Pick your current level, target Town Hall and time reduction to see the builder time still left for the Royal Champion.
Hero
Hero
Hero
Hero
Hero
Troop
Troop
Troop
Fast answer
The current cap is level 55 at TH18 with Hero Hall 12. Check your Town Hall before you put a builder down.
Royal Champion maximum level by Town Hall and Hero Hall
| Town Hall | Hero Hall | Max RC Level |
|---|---|---|
| TH13 | 7 | 25 |
| TH14 | 8 | 30 |
| TH15 | 9 | 40 |
| TH16 | 10 | 45 |
| TH17 | 11 | 50 |
| TH18 | 12 | 55 |
Data last checked and verified on .

Active heal for a clutch RC push through the back end.

Ability hit that clears selected defenses after the first spear.

Spawns Hogs for extra pressure through a packed defense compartment.

Faster movement and attack speed for a cleaner finisher path.

Long-range poke tool for a planned defense snipe.

Adds chain damage while the RC keeps moving.

Slows targets on the RC route and helps control the back end.
Haste Vial and Hog Rider Puppet are a flexible pair for many attacks because the Royal Champion gains speed, recovery, invisibility and extra units to absorb fire. Seeking Shield with Rocket Spear leans toward deep-defense removal, while Hog Rider Puppet with Royal Gem gives a Royal Champion Charge more staying power.
Electro Boots can add close-range damage and self-healing. With Haste Vial it supports a fast charge through clustered defenses; with Hog Rider Puppet the summoned Riders can help tank while the Boots damage nearby targets.
Spirit Fox is a strong fit for Royal Champion Charges because invisibility can help her survive as she moves through defenses. Other pets can be better when the army needs stuns, extra damage or tanking, so the pet should match her job in the attack.
She attacks relatively slowly and does not have the raw hitpoints of a front-line tank. Swarms, high-damage troops and well-timed spells can bring her down quickly. A Poison Spell also reduces her attack speed.
Because she prioritizes defenses, attackers can sometimes move troops past her if those troops leave her search radius. The safest approach is still to remove her while she is distracted, especially when she is positioned near high-value defenses.