Dragon Stats by Level
- Level 13: 430 DPS, 537.5 damage per attack and 6,000 hitpoints.
- Core stats: 20 housing space, 1.25-second attack speed and area splash.
Dragon levels 1–13: DPS, damage per attack, hitpoints, Laboratory and Town Hall
| Level | DPS | Damage / Attack | Hitpoints | Laboratory | Town Hall |
|---|---|---|---|---|---|
| 1 | 140 | 175 | 1,900 | N/A | TH7 |
| 2 | 160 | 200 | 2,100 | 5 | TH7 |
| 3 | 180 | 225 | 2,300 | 6 | TH8 |
| 4 | 210 | 262.5 | 2,700 | 7 | TH9 |
| 5 | 240 | 300 | 3,100 | 8 | TH10 |
| 6 | 270 | 337.5 | 3,400 | 9 | TH11 |
| 7 | 310 | 387.5 | 3,900 | 10 | TH12 |
| 8 | 330 | 412.5 | 4,200 | 11 | TH13 |
| 9 | 350 | 437.5 | 4,500 | 12 | TH14 |
| 10 | 370 | 462.5 | 4,900 | 13 | TH15 |
| 11 | 390 | 487.5 | 5,300 | 14 | TH16 |
| 12 | 410 | 512.5 | 5,700 | 15 | TH17 |
| 13 | 430 | 537.5 | 6,000 | 16 | TH18 |
Data last checked and verified on .
Dragon Max Level by Town Hall
- Unlock: TH7 with Barracks level 9.
- TH13 cap: Dragon level 8 with Laboratory level 11.
- TH15 cap: Dragon level 10 with Laboratory level 13.
- Current maximum: level 13 at TH18 with Laboratory level 16.
Maximum Dragon level and Laboratory requirement from TH7 to TH18
| Town Hall | Laboratory | Dragon Max Level |
|---|---|---|
| TH7 | 5 | 2 |
| TH8 | 6 | 3 |
| TH9 | 7 | 4 |
| TH10 | 8 | 5 |
| TH11 | 9 | 6 |
| TH12 | 10 | 7 |
| TH13 | 11 | 8 |
| TH14 | 12 | 9 |
| TH15 | 13 | 10 |
| TH16 | 14 | 11 |
| TH17 | 15 | 12 |
| TH18 | 16 | 13 |
Data last checked and verified on .
Dragon Upgrade Cost and Research Time
- Level 1 → 13 total: 110,700,000 Elixir and 68 days 18 hours of base Laboratory time.
- Final upgrade: Level 13 costs 28,500,000 Elixir and takes 15 days.
Dragon Elixir research cost and base upgrade time
| Level | Research Cost(Elixir) | Research Time | Lab Required | Town Hall |
|---|---|---|---|---|
| 1 | N/A | N/A | N/A | TH7 |
| 2 | 1,000,000 | 18h | 5 | TH7 |
| 3 | 2,000,000 | 1d 12h | 6 | TH8 |
| 4 | 3,000,000 | 2d | 7 | TH9 |
| 5 | 3,800,000 | 3d | 8 | TH10 |
| 6 | 4,900,000 | 4d | 9 | TH11 |
| 7 | 5,000,000 | 4d 12h | 10 | TH12 |
| 8 | 7,500,000 | 5d | 11 | TH13 |
| 9 | 10,500,000 | 7d | 12 | TH14 |
| 10 | 12,000,000 | 7d 12h | 13 | TH15 |
| 11 | 14,000,000 | 8d 12h | 14 | TH16 |
| 12 | 18,500,000 | 10d | 15 | TH17 |
| 13 | 28,500,000 | 15d | 16 | TH18 |
Data last checked and verified on .
Dragon Upgrade Planner
Dragon Upgrade Time Calculator
Pick your current level, target Town Hall and time reduction to see the Laboratory time still left.
Planning note: This totals research time only. It does not include Elixir, Books, Hammers, Research Potions, helpers, active upgrades, temporary events or future balance changes.
How Dragon Works
- Targets: ground and air with no preferred target.
- Movement: flies over Walls, so outside buildings and funnel shape decide its path.
- Splash: damages tightly grouped targets around the main hit.
- Spell value: place Rage where several Dragons attack important defenses together.
Dragon at a Glance
Max level13
Max TH18
Housing20
TargetsGround & Air
AttackArea Splash
Range3 tiles
Attack speed1.25s
Movement16
Total research110.7M Elixir
Total base time68d 18h
Super Dragon Requirement
- Regular Dragon must reach level 7.
- The boost costs 25,000 Dark Elixir.
- Super Dragon uses 40 housing space, so it replaces two regular Dragon slots.
Dragon Attack Strategy
- Build the funnel: clear both edges before the main group enters.
- Check Sweepers: choose an entry angle that avoids repeated knockback.
- Remove Air Defenses: use spells, Heroes or pathing to reduce concentrated anti-air damage.
- Rage the fight: cover several Dragons while they attack key defenses, not while crossing empty space.
- Start cleanup early: deploy safe cleanup troops before the slow main push reaches the final buildings.
Fix Common Dragon Attack Problems
- Army splits: narrow the funnel and remove side targets.
- Push stalls: change the entry angle or reserve Freeze for the heaviest anti-air section.
- Spells miss value: wait until several Dragons reach the same defense cluster.
- Time fails: begin cleanup sooner and avoid sending the whole army around the edge.