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Base Layout Analysis
TH15 War Base – Side Town Hall with Split Defensive Compartments is built around side town hall structure and a compartment layout that keeps important defensive value separated. The design reads as a war-focused layout rather than a farming setup: Town Hall access, compartment depth and the relationship between the first entry and the remaining backend are the main structural features.
Town Hall / Core:
The Town Hall is positioned toward one side of the internal network rather than in the central compartment, creating a clear split between Town Hall value and the opposite sections. This placement gives the Town Hall its own access problem instead of making it automatically available from every side. The surrounding structure also keeps other important sections relevant, so the base is not reduced to one single objective.
Defensive Structure:
High-value defenses are distributed through several separated cells across the layout. The Town Hall side carries important value, but the opposite compartments remain relevant and cannot be collected through the same immediate breach. The layout therefore asks an attacker to choose which value to engage first. That separation is useful in a war base because an early commitment can still leave meaningful defenses active elsewhere, especially when the first entry is not aligned with the deeper route.
Wall / Compartment Detail:
The wall network uses large split compartments connected by narrower internal passages. Several long wall lines keep the major sections distinct, while smaller cells protect individual defensive positions around the interior. The visible wall connections support the terminology used here; no geometric label is being forced from the isometric camera angle. Compartment boundaries remain the main structural feature, and their different depths make the base less straightforward than a single open interior.
Pathing and Entry:
The side Town Hall creates different route choices depending on the entry. A direct Town Hall approach can leave substantial backend value untouched, while an entry from the opposite side requires deeper travel before reaching the Town Hall section. This does not guarantee a specific defensive result, but it does create a genuine routing consideration. The attacker has to manage both the initial entry and the transition into the next compartment instead of relying on one uninterrupted line through the base.
Perimeter Detail:
The outer buildings are spread with moderate spacing and do not form a dense shell. That keeps multiple entry angles available while the internal split compartments determine how efficiently troops can move from one side to the other. Cleanup buildings and outer structures are distributed rather than concentrated in one corner. That gives the layout a broad first-contact area and lets the internal compartments retain their own defensive identity after the perimeter is cleared.
Priorities:
1. Anti-3-Star
2. Pathing disruption
Before You Copy This Base
- Match the Town Hall: confirm the layout is for your current Town Hall before opening the copy link.
- Inspect the structure: use the placement notes above to check the Town Hall, resource compartments and wall network that matter for your goal.
- Review your defenses: after copying, compare your own defense levels and watch replays so you can adjust traps or exposed buildings for the attacks you actually face.






