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Barbarian CoC – Max Level 13, Melee Stats, Super Barbarian Rage & Upgrade Guide

Barbarian is the first Home Village troop, unlocked at Town Hall 1 with Barracks level 1. At TH18 he reaches level 13, with 51 DPS, 51 damage per hit and 310 hitpoints.

He uses 1 housing space, attacks ground targets only, moves at 18, attacks once per second and has a 0.4-tile melee range. At higher Town Halls, regular Barbarians are mostly used for cheap cleanup and small funnel jobs. The Super Barbarian costs 5 housing space and brings far more damage, more health and an 8-second Rage as soon as he is deployed.

Max 13Unlock TH1Barracks 1Housing 1Ground only
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Barbarian CoC max level 13 info and stats in a Clash of Clans village scene
Barbarian CoC max level 13 with info and stats in a Clash of Clans themed village.

Barbarian Level 13: Core Stats

Level 13 Barbarian has 310 HP and 51 DPS. His attack interval is one second, so DPS and damage per hit are both 51.

He has no preferred target, cannot attack air units and must get into melee range before dealing damage.

Max level13
Max HP310
Max DPS51
Housing1
Move speed18
Range0.4 tiles

Barbarian Level 13 Stats

DPS51
Damage / hit51
Hitpoints310
Housing1
Movement speed18
Attack interval1 sec
Range0.4 tiles
TargetsGround only
Preferred targetNone
Barracks requiredLevel 1
Lab to reach Lv.13Level 16
Lv.13 upgrade24M Elixir · 12d 12h

Level 12 vs Level 13

StatLevel 12Level 13Gain
DPS4851+3 (+6.25%)
Damage / hit4851+3 (+6.25%)
Hitpoints290310+20 (+6.90%)
Upgrade cost8,000,000 Elixir24,000,000 Elixir+16,000,000
Research time4d12d 12h+8d 12h

From level 1 to level 13, Barbarian rises from 45 to 310 HP and from 9 to 51 DPS. That is +265 HP and +42 DPS across the full progression.

Regular and Super Barbarian are separate troops. The regular Barbarian uses 1 housing space. Super Barbarian uses 5 and starts with an 8-second Rage.

Barbarian Levels 1–13: HP and Damage

Barbarian attacks once per second, so the DPS and damage-per-hit columns match at every level.

LevelDPSDamage / hitHPLab required
19945—
2121254Lab 1
3151565Lab 3
4181885Lab 5
52323105Lab 6
62626125Lab 7
73030160Lab 8
83434205Lab 9
93838230Lab 10
104242250Lab 12
114545270Lab 13
124848290Lab 14
135151310Lab 16

Level 13 raises Barbarian from 290 to 310 HP and from 48 to 51 DPS. It requires Laboratory level 16 at TH18.

Barbarian Max Level by Town Hall

Barbarian is available before the Laboratory. After the Laboratory unlocks, each new Barbarian level is tied to the required Laboratory level. If a Town Hall does not unlock a higher eligible research level, the previous Barbarian cap remains.

Town HallMax BarbarianMax Laboratory
TH11No Laboratory
TH21No Laboratory
TH32Lab 1
TH42Lab 2
TH53Lab 3
TH63Lab 4
TH74Lab 5
TH85Lab 6
TH96Lab 7
TH107Lab 8
TH118Lab 9
TH129Lab 10
TH139Lab 11
TH1410Lab 12
TH1511Lab 13
TH1612Lab 14
TH1712Lab 15
TH1813Lab 16

The cap stays unchanged at TH3–TH4 (level 2), TH5–TH6 (level 3), TH12–TH13 (level 9) and TH16–TH17 (level 12). TH18 unlocks level 13 through Laboratory 16.

Barbarian Upgrade Cost and Research Time

Target levelResearch costBase timeLab
210,000 Elixir30m1
350,000 Elixir1h3
4130,000 Elixir2h5
5300,000 Elixir4h6
6800,000 Elixir8h7
71,000,000 Elixir12h8
81,500,000 Elixir1d9
92,500,000 Elixir1d 12h10
104,300,000 Elixir2d12
116,000,000 Elixir3d13
128,000,000 Elixir4d14
1324,000,000 Elixir12d 12h16

From level 1 to level 13, the listed research totals are 48,590,000 Elixir and 25d 3h 30m of sequential base Laboratory time.

Barbarian Upgrade Time Calculator

Select the current and target levels, then apply a percentage time reduction. The calculator uses the base research times listed in the table above and does not add unverified discounts.

Uses the research times listed above.

How Barbarian Targeting Works

Barbarian has no preferred building target. He moves toward a nearby reachable target and attacks at melee range. If an eligible defending ground unit engages him, he can switch from a building to fight it.

He cannot damage air units. Walls also matter because his 0.4-tile range is too short to hit through them; he must reach an opening or attack a Wall when pathing leaves no better route.

What 1 Housing Space Lets You Do

At 1 housing space, a Barbarian is easy to keep for small jobs: checking an exposed area, removing an outside building, adding a little ground damage or starting cleanup from several places.

The downside is fragility. A large group sent through one tile can disappear quickly to splash damage.

Barbarian Battle Roles from TH1 to TH18

Early Town Halls: put Barbarians in front of Archers so they take the first ground fire while the Archers attack from behind.

Funneling: a few Barbarians can remove exposed buildings and narrow the path for the main army.

Cleanup: one 1-space Barbarian is useful for an isolated ground building when the area is safe.

Higher Town Halls: regular Barbarians are usually kept for cleanup or small funnel jobs. Use Super Barbarians when the outside buildings are defended or when you need a stronger push from the edge.

Before You Drop a Barbarian

Before droppingCheck splash coverage
Against WallsConfirm the path
For a funnelUse only what is needed
For cleanupStart before time runs out
Against air defendersBarbarian cannot hit them
Mass deploymentSpread when possible

Check the route before deploying. A Barbarian dropped into splash damage, on the wrong side of a Wall, or next to a defending ground troop can be pulled away from the building you wanted him to hit. For cleanup, send him early enough that he has time to reach and finish the target.

Common Barbarian Mistakes

Group disappears fastDo not stack into splash
Wrong building reachedClear nearer pathing first
Stuck on WallsCreate or choose an entry
Air defender survivesAdd an air-targeting unit
Cleanup starts lateDeploy safe cleanup earlier
Too much army spentUse the 1-space advantage

Barbarian on Defense and in the Clan Castle

Barbarian can fight eligible ground attackers when defending, but he cannot hit air units. His 1-space size allows many units to fit into a Clan Castle, yet clustered Barbarians remain vulnerable to splash damage and spells. Donation level caps can also reduce the received troop level at lower Clan Castle levels.

Super Barbarian: 8-Second Rage and Current Stats

Super Barbarian unlocks when the regular Barbarian reaches level 8. A boost costs 25,000 Dark Elixir or one Super Potion and lasts 3 days. His Super level matches the regular Barbarian level.

At level 13, he has 270 DPS, 216 damage per hit and 1,450 HP. He uses 5 housing space, moves at 20, attacks every 0.8 seconds from 0.6 tiles, targets ground only and has no preferred target.

For the first 8 seconds after deployment, his built-in Rage adds +70% damage and +16 movement speed. At level 13 that works out to 459 DPS and movement speed 36 while the Rage is active.

Super Barbarian Overview

UnlockBarbarian Lv. 8+
Boost25,000 DE / 3 days
Housing5
Rage windowFirst 8 sec
TargetsGround · Single target
Preferred targetNone
Move speed20
Attack interval0.8 sec
Range0.6 tiles

Super Barbarians are especially useful on the outside of a base. Drop one close to the first building so the 8-second Rage is spent attacking instead of walking.

They can remove defended outside buildings, open a funnel and keep pushing through a few buildings when supported. Because each one costs 5 housing space, every deployment should have a clear target.

They still attack ground targets only, deal single-target damage and have no preferred target. Their built-in Rage does not stack with a Rage Spell. After 8 seconds, their damage and movement return to normal.

Barbarian or Super Barbarian?

Regular Barbarian: 1 housing space. Best for cheap cleanup, exposed buildings and small funnel jobs.

Super Barbarian: 5 housing space. Better when the target is defended and you need enough health and damage to win the outside fight.

If one regular Barbarian can finish the job, save the army space. If the building is protected or the funnel needs more force, the Super Barbarian is the stronger choice.

Super Barbarian Stats by Level (8–13)

LevelDPSDamage / hitHPDPS / housingHP / housing
81801441,00036.0200
92001601,10040.0220
102201761,20044.0240
112401921,30048.0260
122502001,35050.0270
132702161,45054.0290

Level 13 Super Barbarian Rage Stats

Level 13 base DPS270
Base damage / hit216
Base HP1,450
Built-in damage boost+70%
Raged DPS*459
Raged damage / hit*367.2
Base move speed20
Raged move speed*36
Rage duration8 sec

At level 13, the opening Rage raises the calculated output to 459 DPS, 367.2 damage per hit and movement speed 36.

If he attacks continuously for all 8 seconds, the calculation reaches 3,672 damage. Walking and changing targets reduce the actual total.

Same 5 Housing: 5 Barbarians vs 1 Super Barbarian

Same 5 housing spaceTotal HPBase DPSOpening-Rage DPS
5 × Barbarian 131,550255255
1 × Super Barbarian 131,450270459*

For the same 5 housing space, five level-13 Barbarians have 100 more combined HP. One level-13 Super Barbarian has 15 more base DPS; during the opening Rage, the DPS gap becomes 204. Five separate troops can spread out, while one Super Barbarian keeps the damage in a single unit.

Regular Barbarian vs Super Barbarian

Super levelDPSDamage / hitHP
81801441000
92001601100
102201761200
112401921300
122502001350
132702161450

Regular: 1 housing, 18 movement, 1s attack, 0.4-tile range. Super: 5 housing, 20 movement, 0.8s attack, 0.6-tile range, plus the opening Rage.

Barbarian King Connection: Barbarian Puppet

Barbarians can also enter a Home Village attack through the Barbarian King's Barbarian Puppet. This Common Hero Equipment is an active ability: when the King's ability is used, the Puppet summons a group of Raged Barbarians.

The summon only exists while Barbarian Puppet is equipped. Swapping it for another King equipment removes the Barbarian summon and replaces that equipment slot with the new effect. Supercell later buffed Barbarian Puppet as a stronger starter option for players using Barbarian King equipment.

Barbarian Update Timeline

Barbarian has changed in small steps rather than one complete rework. The biggest milestones are new regular levels, new Super Barbarian levels and the removal of Home Village troop training time.

202030 Mar
SUPER TROOP DEBUT

Super Barbarian arrives

Super Barbarian launched as one of the original four Super Troops, starting with levels 8 and 9.

202112 Apr
TH14

Level 10 added

Barbarian level 10 and Super Barbarian level 10 arrived with the Town Hall 14 update.

202210 Oct
NEW LEVEL

Level 11 added

Both the regular Barbarian and Super Barbarian moved up to level 11.

2023Dec
TH16

Level 12 added

Town Hall 16 brought Barbarian level 12 and Super Barbarian level 12.

202524 Mar
SYSTEM CHANGE

Troop training wait removed

Home Village troops no longer wait in a training queue. Barbarian can be added to an army immediately, while Laboratory research time still applies to troop upgrades.

202627 Apr
CURRENT MAX

Barbarian level 13 arrives

The Sound of Clash update added Barbarian level 13, taking the regular troop to 51 DPS and 310 HP at TH18.

2020Super Barbarian introduced
2026Regular Barbarian reaches level 13

Barbarian & Super Barbarian Trivia

TRIVIA

  • Super Barbarian was one of the original four Super Troops released with the Spring Update on 30 March 2020, alongside Sneaky Goblin, Super Wall Breaker and Super Giant.
  • At launch, Super Barbarian already used 5 housing space, moved at 20 and began with an 8-second Rage.
  • The original 2020 Super Troop system kept a boost active for 7 days and only one Super Troop could be active at a time. Later in 2020, Supercell changed boosts to 3 days, reduced the standard cost to 25,000 Dark Elixir, allowed two simultaneous boosts and introduced the Super Potion.
  • Super Barbarian launched with levels 8 and 9. Level 10 arrived with the TH14 update, and level 11 was added in the October 2022 update.
  • Its Super level follows the underlying Barbarian level, which is why the current stat table runs from Super Barbarian 8 through 13.
  • Despite the name “Rage,” its opening ability is built into the troop itself. The current unit data lists +70% damage and +16 movement speed during that opening window.
  • Barbarian level 13 arrived on 27 April 2026 with the Sound of Clash update, giving the regular Barbarian a new TH18 upgrade and raising his maximum stats to 51 DPS and 310 HP.