
Opens the official Clash of Clans layout link. Check the preview before replacing your current village.
Base Layout Analysis
Description
The third TH17 base has a noticeably different visual arrangement despite sharing some geometric ideas with the other screenshots. Its wall structure forms a broad, irregular diamond network with several staggered internal compartments. The Town Hall is positioned within the protected central region, surrounded by a dense grouping of defenses and other high-value structures rather than being placed at the perimeter.
The upper portion contains a series of interconnected compartments with resource buildings and defenses separated by diagonal wall lines. The central section is comparatively dense and contains several overlapping defensive structures, hero-related elements, and other buildings. The lower half continues the compartment pattern but uses slightly more irregular spacing than the second screenshot.
Resource storages are distributed inside the enclosed wall system. Clearly visible Elixir Storages appear in multiple internal compartments, while Gold Storage structures are also spread through the upper and middle sections. The resources are therefore not simply sitting on the outer edge. This placement gives the interior substantial value density while keeping important structures behind multiple wall layers.
One defining feature is the staggered path between the upper compartments and central/lower compartments. Instead of a straightforward route toward the Town Hall, the walls create multiple directional changes and enclosed pockets. Several defense clusters are positioned close to wall intersections, increasing the amount of structure packed into the inner network.
The outer perimeter contains many non-core buildings and decorations distributed around the entire base. This gives the layout a large buffer between the map edge and the protected interior.
Because the screenshot is visually busy and some structures overlap, individual defense identities are not always certain. Trap-like indicators can be seen in several places, but their exact types and quantities cannot be established reliably.
Wall / Compartment Detail
The base consists of a large outer diamond framework with multiple inner diamond, rectangular, and wedge-like compartments. The Town Hall sits within the deeper central network. Wall density increases toward the core, while the perimeter is considerably more open.
Trap Placement
Visible trap or skull-style markers appear around several internal approaches and junctions, although exact trap types cannot be confirmed from the image.
Priority
- Trophy
- War
Before You Copy This Base
- Match the Town Hall: confirm the layout is for your current Town Hall before opening the copy link.
- Inspect the structure: use the placement notes above to check the Town Hall, resource compartments and wall network that matter for your goal.
- Review your defenses: after copying, compare your own defense levels and watch replays so you can adjust traps or exposed buildings for the attacks you actually face.





